My Projects
Improvements in throat swabbing key-points detection
Collaboration with Lifeline Robotics and University of Southern Denmark to enhance key-points detection for oral cavity swabbing using 3D point clouds and a modified PointNet architecture.
Visual Navigation using Deep Reinforcement Learning
Research project with National Chung Cheng University, Taiwan, implementing A3C for visual navigation of mobile robotics in home environments.
Adaptable Impedance Learning for UR5 Robotic Manipulator
Implementation of GMM and GMR for a learning from demonstration system, based on force-based variable impedance learning for robot manipulators.
LSTM Time Series Prediction for RAS Systems
Collaboration with Billund Aquaculture to develop an AI for predicting total salmon mass in recirculating aquaculture systems using LSTM networks.
AI Learns to Play LUDO
Implementation of Deep Q-Learning to create an AI capable of learning and playing the LUDO game, achieving up to 92% win rate against random opponents.
Speaker Recognition using Deep Learning
Development of a CNN-based AI for speaker identification using minimal data, designed to recognize speakers from 5-second podcast samples.
AI Learns to Play Flappy Bird
Early AI project implementing NEAT algorithm to create an automaton capable of playing Flappy Bird, inspired by online tutorials.
Extra Activities
Future Talent Denmark
Six-month program connecting Danish firms with international talent, facilitating integration into the Danish job market.
Learn More1st Place SDU Hackathon 2021 sponsored by Danfoss
Led a team to victory by designing a prototype for a sustainable free-range farm egg harvester, winning a prize of 15,000 Danish Krone.
Learn MoreSDU - International Buddy
Volunteered to support new international students adapting to life in Denmark, providing guidance and assistance during their transition to studying at SDU in Odense.
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